Sword Art Online Ii Season 2 Episode 1 Sub
Synopsis
A year after escaping Sword Fine art Online, Kazuto Kirigaya has been settling back into the existent earth. However, his peace is curt-lived every bit a new incident occurs in a game chosen Gun Gale Online, where a player by the name of Decease Gun appears to be killing people in the real world by shooting them in-game. Approached by officials to aid in investigating the murders, Kazuto assumes his persona of Kirito once over again and logs into Gun Gale Online, intent on stopping the killer.
Once inside, Kirito meets Sinon, a highly skilled sniper affected past a traumatic by. She is soon dragged in his chase after Death Gun, and together they enter the Bullet of Bullets, a tournament where their target is sure to appear. Uncertain of Death Gun's real powers, Kirito and Sinon race to finish him before he has the chance to claim another life. Non everything goes smoothly, nonetheless, as scars from the past impede their progress. In a loftier-stakes game where the next victim could hands be ane of them, Kirito puts his life on the line in the virtual world once again.
[Written by MAL Rewrite]
Background
The first episode was screened at various special events held in the United States, France, Germany, Hong Kong, Taiwan, Korea and Nippon before its television premiere.
Related Anime
Accommodation: | Sword Art Online |
Prequel: | Sword Art Online: Extra Edition |
Summary: | Sword Art Online Two: Debriefing |
Other: | Sword Art Online II: Sword Art Offline Ii, Sword Art Online Fatal Bullet: The Third Episode - Pilot-ban, Sword Fine art Online Fatal Bullet: The Third Episode |
Sequel: | Sword Art Online Motion picture: Ordinal Scale |
Alternative setting: | Sword Art Online Alternative: Gun Gale Online |
Characters & Vocalisation Actors
Staff
Reviews
Jan 3, 2015
24 of 24 episodes seen
Overall | 4 |
Story | 3 |
Animation | 7 |
Sound | 7 |
Character | 3 |
Enjoyment | 3 |
*Pocket-sized spoilers ahead*
There are a lot of things that tin can be said about Sword Art Online, and nearly of those things are non pleasant. I volition not mince words: I am no fan of the series. The first season was filled with so many issues, both significant and minor, that even watching a single episode was an incredible test of patience. There were some smashing ideas hidden in between the mountains of nonsense, and while I tin empathize why the show was and so enjoyable to then many people, in my case, it was like an aneurysm waiting to happen.
There is often a dichotomy of opinions towards the show. In that location are the fans who admire the characters and setting and staunchly defend their right to enjoy any they please, and and so there are the critics who despise everything the series stands for, often going to the extreme of attacking the fanbase and treating the series like information technology is an abomination forged in the peppery pits of hell. And that is precisely why, regardless of which side you stood on, Sword Art Online was likely not the kind of serial that could be given a shrug and promptly forgotten. "Was". The same cannot be said for the second flavour of Sword Art Online. Whereas the start season was either the song of angels or the cacophony of demons, the 2d season is the essence of mediocrity. Information technology delivers even more of the virtual reality-MMORPG setting and Kirito'southward usual 'time to save the mean solar day and wink at my bitches' attitude, only that's actually all it is: 'more'. Information technology's not offensively bad like the first season was (though it does come close at times), nor does it deliver anything to keep the fans particularly excited. It is a sequel that exists to be a sequel. It exists considering the writer created a successful franchise and thus he needed to proceed the fans appeased by throwing more Kirito and Asuna their way. The story could and should have ended subsequently the first arc, only profits seem to speak more than than artistic expression. And so it goes. To accept a discussion about Sword Art Online is to talk over its flaws. There is near an endless supply of issues to complain almost, and while I volition not be able to mention all of them (lest this review reach novella length), I also do not believe that enjoyment alone is plenty reason to praise an anime. And then you will accept to forgive me for nitpicking the bear witness to death. The little things practice add together upwards after a while. Death by a thousand cuts, they say. Sword Fine art Online's lacklustre second offering begins with the initially promising (and quickly disappointing) Gun Gale Online, or GGO arc. After the events of the outset season, Kirito is tasked with investigating the murder of several people within GGO, because... well, apparently a teenager is more capable than the police or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game as a female avatar, because reasons. If that is supposed to be a method to help muffle his identity, information technology certainly does non accept whatever effect when he continues to refer to himself as "Kirito". Most likely, the author simply put this in and so that the fans might be able to write yuri doujins and fulfil their secret desire to be the footling girl. That's cool either way, but it doesn't do much to plant the series as something that can exist taken fifty-fifty remotely seriously. Speaking of his female person avatar, Kirito is seemingly the simply guy in the entire game who plays equally the opposite sexual activity. You lot would think that pretty normal (it's common enough that people often have to question the existent-earth gender of female person avatars), but every unmarried guy in the game believes without a shred of incertitude that Kirito is actually a girl. And so they striking on him and fawn over him. Sinon even goes into a full-blown rage when she finds out about Kirito'south actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the first place. Like... okay? I estimate the author felt it necessary to plow Kirito into a heroine himself because there somehow wasn't plenty fanservice already, what with all the frequent shots that stare directly at Sinon'south butt. Kirito being Kirito, he immediately makes a name for himself by winning a near-impossible minigame with petty to no effort. And while, sure, it isn't too strange that someone would immediately get the feel for an MMORPG, information technology is certainly a trouble when his playstyle is utterly contrary to the nature of the game. GGO is not a game about melee combat; it is about guns, grenades and positioning. If a player decides to pull a knife xx feet abroad from someone with a car gun, they will be admittedly and utterly destroyed. Or at least that would be common sense, if sense really practical to Kirito. He decides to utilise a lightsaber (yes, seriously) in a first-person shooter and and so proceeds to dodge or cut every unmarried bullet that ever crosses his path, and in one instance, even sends a bullet flying into a building which so causes the entire thing to collapse (evidently he deflected a tank shell). Maybe Kirito is some sort of god, seeing as he can think and react thousands of times faster than any other human being. The evidence explains information technology abroad with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets ii anxiety in forepart of him requires superhuman thought just as information technology requires superhuman speed. Information technology seems Kirito is so powerful that petty concepts such as sense exercise not employ to him. Praise be to our God, Kirito. May he forever anoint us. Thankfully, the addition of Sinon creates a flake of a distraction from the Kirito bollocks, simply her beingness a female character, she however inevitably becomes a part of Kirito's harem. And he manages to swoon her by spouting some of the almost embarrassingly cliché lines I've perhaps e'er seen in an anime. Allow me quote 1 of his vivid lines: "No 1 dies alone. When that person dies, the office of them that lives within someone else dies too. You lot already live within me!" And yes, this is actually something he says within the show. Now excuse me while I become and vomit. There is also i particularly obnoxious scene in the 2d episode where Sinon, falling from the top of a skyscraper, somehow dodges all but one of the hundreds of bullets hurling at her from the gattling gun below. All of them land just a few feet beneath her, which one would assume is because the shooter is trying to match his aim with her falling speed, except if he wasn't completely lacking in brain cells, he would realise that all he needs to do is terminate moving his aim for a fraction of a second and Sinon would be annihilated. No such thing happens, and Sinon sends a sniper bullet through his caput as she approaches the basis (because that is how sniper rifles work), spouts a cheesy catchphrase ("The finish!") and lands with i of those cliché shots where where her back faces her dying enemy. I'1000 not certain if this was scene was supposed to exist 'absurd' or something, because the but emotions information technology conveyed to me were frustration and embarrassment-- embarrassment over the fact that I just finished watching something that even 10-year-olds would call back impaired. Sinon'south trauma is somewhat interesting, for it at least creates a character in the show who is actually flawed as a person. But the manner in which this trauma is developed is far from great. She's portrayed as being emotionally stiff, fifty-fifty more so than Asuna or Our God Kirito, and then as soon as she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, maxim how she doesn't intendance about dying while actively making an attempt to survive. Whatsoever. The trauma is not at that place to develop Sinon's grapheme in any meaningful way or to carry any bulletin about the struggles of postal service-traumatic stress disorder, but simply exists to institute her equally a tragic heroine then that the audience tin pity her and sympathize with Kirito's desire to protect her. How exciting. The show also tries to create a trauma for Kirito too, although it only always comes across as a lame, cloying endeavour to brand him a darker character. He is plainly haunted past his SAO days where he was forced, in self-defense, to impale two role player characters who were murderers themselves. He is so damaged by the incident that in one scene, a nurse really hugs and comforts him, just his supposed trauma is never explored in any depth and is forgotten most as quickly as it is mentioned. The fact that he can laugh, smile and appoint in PvP only moments afterwards is a testament to the fact that information technology never really mattered in the first place. It also shows that the author has no idea what kind of graphic symbol he fifty-fifty wants Kirito to be: is he a dark anti-hero or a low-cal-hearted goof who but happens to exist good at MMORPGs? The evidence has no thought. It throws Kirito from personality to personality, to the point where you have no idea who the hell he even is any more. The story surrounding the antagonist of GGO (cheesily named "Death Gun") deserves a small corporeality of praise for its willingness to change the show'southward formula a little flake by creating a meaningful connection between the virtual world and the existent earth. The way in which Death Gun carries out his crimes is actually quite neat, but the identity of the killer is perhaps less then. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as impaired equally "I detest my parents". Is it so difficult to write an antagonist that actually has personality and a legitimate (though disagreeable) reason for their actions? It'south non as though every person who ever commits a bad human activity is a psychopath. Normal people do bad things, too. Most of the suspense of Decease Gun's murder spree is created through dumb contrivances, though. The characters cannot log out in the heart of the tournament, meaning it is impossible to avert being killed past Death Gun unless they defeat him in the game themselves. I am pretty sure it would exist against every sort of law imaginable, especially after the SAO incident, for players to not be able to go out the game whenever they please. What if there's something urgent going on in the real world and they can't get to it because the tournament is taking longer than expected? What if their bloody house is on burn? This brake is utterly hare-brained and would never actually be, just I suppose there wouldn't exist much story if it didn't. Sword Fine art Online is less interested in creating a believable earth and more in twisting and irresolute everything nigh information technology to fit with the author'southward whims. The story of GGO is over earlier it ever really starts. It's a shame, because the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more than heady than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Death Gun is wrapped up, Kirito and his harem simply move on to the next game without much care. Except the 'next game' is just ALO all over again. The second arc of the story is a forgettable haze of nil. All that happens during these three episodes is that Kirito obtains the nigh powerful sword in the game, because he wasn't already powerful enough, or something? There's likewise more utter stupidity like Kirito and his party being pulled into a questline that can actually delete the entire game's data. I am absolutely sure the developers would program something that allows years of hard work and their entire source of acquirement to be brought to nothing. Right. And the next game is more than ALO, too, although the story does attempt to take a different turn in the third (and terminal) arc by temporarily passing the protagonist billy to Asuna. Simply even a lack of Kirito seemingly cannot do much to ameliorate the series. Fifty-fifty with the incredible corporeality of item given to Asuna'south character-- her troubled relationship with her mother who wants her to pb a normal life, her feelings near the future and her struggle to salvage a newfound friend-- somehow, later all those episodes and all those atrocious things she had to deal with, Asuna was still the exact same person she was during her beginning appearance. She does nothing only fill up the shoes of what many would consider the 'perfect girlfriend'. She is defective in flaws and devoid of personality. She'southward simply a pretty face who goes through some bad things. I suppose the aim shouldn't fifty-fifty have been to develop her character, just to give her a character in the first identify. If you throw a rock into a tornado, it will still remain a rock in one case information technology reaches the ground. Amid the dozens of other things in the third arc to find issue with, at that place is 1 particular scene that comes to mind. As Asuna and her new friends are fighting to reach the dominate room before another group of people, Kirito somehow, conveniently, shows up as a part of their reinforcements. He decides to beguile them all for Asuna and her friends' sake, and holds off the xx or so people completely on his own. The initial half of the enemy political party decides to apply healers, and one of Asuna's allies and so complains that they're "not being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite being vastly outnumbered, and as Asuna and her party enter the dominate room, Kirito, surrounded by flames, makes a peace sign while belongings off the horde of enemy players. Somehow I remember this scene might feel more appropriate in a teenager's fanfiction. It should also be mentioned how cringe-worthy any scene with Yui is, such as when Kirito writes a programme so that she can 'see' through the cafe's camera and so hang out with them in reality. Please. She's an annoying NPC, non the girl of a bloody teenager. If she were to be erased from the unabridged story I doubt anyone would complain. And why are Kirito and Asuna so incapable of showing concrete affection? They've been dating for three years now and even fabricated virtual babies with each other in SAO, but in the real world they do not cartel osculation or engage in sexual activities. Information technology makes their relationship feel very weak, superficial-- almost like the writer is afraid of fully committing them to one some other considering it would make Kirito unable to have his harem. The show eliminates any sense of a realistic romantic relationship past attempting to gratify both harem and Asuna fans, except in reality, information technology has quite the opposite outcome. Those who want to meet the relationship between Kirito and Asuna developed volition only find themselves disappointed, and those who want more of the harem will detect themselves fifty-fifty more disappointed. The trouble with Kirito's harem is that all its members are at that place only equally eye processed. Fifty-fifty Kirito's bouncy sister is pushed to the side and made irrelevant, despite her receiving then much screentime in the previous season that it seemed things were well-nigh to develop into a honey triangle. Nope. All that was for nothing. She and the others all nevertheless follow Kirito along, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the point in them even being there at this signal? To remind united states they exist so that they can used in ero-doujins? Cracking. Furthering this consequence is the show's reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the only male person in the entire story who ever matters. None of the girls accept any interest in Klein or whatsoever of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a human relationship. It's not that there needed to exist some other male character with his ain love interests, given that Sword Art Online is absolutely terrible at writing romance, but the least the prove could do is give Klein and the others a chip more attention. Klein exists simply equally some random dude that tags along with Kirito, and it'south a shame, because he's a hell of a lot more interesting than Kirito ever was. The concluding few episodes carry a fair share of emotional weight, just information technology's quite difficult to care much about what'south going on when the entire arc moves at lightning speed. Asuna and Yuuki act like they're best friends afterwards only knowing each other for about two days, and it's not much longer until Asuna starts rushing to her side in the existent-globe and crying for her sake. Sure, it's pretty difficult not to feel sorry for Yuuki given how crappy her situation is, simply the audience is just thrown into the drama without being given any time to think nearly what'southward going on. I'm not the kind of person who believes in that location is something inherently wrong with shock value, but I hateful, for god's sake, the least you could practise is give me some reason to exist invested in the characters first. Information technology's just melodrama without purpose. The actual fight scenes are as well thoroughly disappointing. There are no longer any situations where the characters' lives feel at stake. It'south a video game and Kirito is incapable of defeat. Most of these are barely longer than two minutes, anyway, so if you lot were looking forward to massive dominate battles and crazy nonsense from the commencement season like Kirito's dual-wielding skill, there is none of that hither. The show instead spends well-nigh of its budget on Sinon's donkey. Does Sword Art Online await overnice? Certain. And information technology sounds nice, too. But no matter how pretty the scenery and how intense the main boxing theme is, it cannot make the unexciting exciting. Unless the music is married with an appropriate scene, it volition achieve nothing if non existence awkward, and ofttimes the scenes in Sword Art Online feel awkward. All Sword Fine art Online does is expect and sound dainty-- in this case, the wrapping paper is more exciting than the contents. The show has some bug. I however feel in that location'south and so much I've missed and so much more that needs to be said virtually the series. I've tried my all-time to assort all my aroused groans and rolled eyes into something that actually resembles a proper slice of writing, so if it feels like a massive wall of whining, I apologise. There was a lot to whine virtually. And no, I don't believe that my standards beingness "also loftier" is a valid rebuttal. Standards are not something that anyone should ever apologise for. It does not affair if a show strives to be some intellectual commentary or if it's content merely beingness simple-ass entertainment (and Sword Art Online definitely falls on the "uncomplicated-ass entertainment" side of the spectrum). If a show is dumb enough that you can savor it only by turning your brain off, and then it is not something that is worth your fourth dimension. There is enough of entertainment out there that can exist enjoyed while the brain cells are in utilise. Some of them are even aimed at children (encounter: Aikatsu, Cardcaptor Sakura or My Neighbor Totoro), then I don't see much reason to force yourself to savor mediocrity when quality is easily available. Just if you bask Sword Art Online, that's OK too. You're free to lookout and enjoy whatever the hell you damn well please, and the people who say you are a lesser person for enjoying mindless amusement are but as mindless themselves. Sword Art Online definitely has a great deal of appeal amid younger folk and MMORPG fans, but please, if you enjoyed the series in whatsoever capacity, practise yourself a favour and do not conflate your personal enjoyment with critical quality. Fun does non necessarily mean good. It ofttimes does-- how can we appreciate something we hate watching, later all?-- but in this case, the enjoyability of Sword Fine art Online has nothing to practise with its merit as a story. Because it doesn't accept any. Sword Fine art Online is a mess and it needs some shovelling.
Dec 29, 2014
24 of 24 episodes seen
Overall | 4 |
Story | two |
Animation | seven |
Audio | vii |
Character | 2 |
Enjoyment | six |
Before I start this review, allow's all take this moment to bow our heads and shut our optics as we pray to the nifty and omnipotent Jesus-kun.
Oh Jesus-kun, let your humble servants be like thee oh Lord. Let us become OP, plot armored, self insert chick magnets then that nosotros tin build our ain harem. Bless the harem oh Lord, that it be deemed worthy of your hax abilities, AMEN!
Story: two/ten
Yous know how you lot can tell if a story is very stupid? When the only way it tin can go along is if your main character makes an extremely illogical decision, that anyone with common sense would normally refuse. "Escaped a game where you lot almost died and suffered psychological scars as a result? Well why not jump into another 1 :D !" ...The testify has withal to get pass episode 1 and has already proven that a room full of monkeys could write a better script. But I won't completely kick SAO Two in the assurance, as they didn't repeat the crazy timeskips like before. You know what you lot don't do with a 24 episode run? endeavour to clasp in 3 disjointed arcs into one. You lot thought the motility from Sword Fine art to Alfheim in season 1 felt left field? Well the transition from Gun Gale to Alfheim takes the cake. The mini mission arc in the middle isn't even worth mentioning, since the whole purpose was to simply make Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber). And so there'due south the terminal arc.. Which was a melodramatic story for the sake of getting the fans to cry a river. "Video games help make AIDS suck less".. now try saying that out loud without facepalming yourself into a coma. Art/Blitheness: 7/10 As much as the SAO franchise make me grit my teeth, information technology should become without proverb that they take great product value. This was no exception equally they made a visual spectacle that is pleasing to the optics. The vibrant color of the game world will go along even a person with ADD circumspect. The cinematics are likewise elevation notch, as the fighting sequence will take you creaming your pants. Sound: vii/10 To add to the visuals, we're besides given a score to match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even good stand up alone listens. The vocalisation actors were as well fine, but no stand up outs come up to mind. They did what was needed to carry the show, and that to the least deserves credit. Characters: 2/ten Most of the characters from Jesus-kun's harem don't even receive any roles other than being the sideline cheer squad for our MC. Even Klein, who started out promising in flavor 1, is degraded to comedic relief. The main adversary from GGO, Darth Vade-... I mean Death Gun was, believe information technology or not, a adept idea for this serial. Through him they tried to give Jesus-kun an internal disharmonize via mail traumatic stress disorder. They also tried this with Jesus-kun's new harem add-on Shino.. Now notice how I said "TRIED" as nothing really inverse afterward the following arc was over. Kirito remained the plot user-friendly God and Shino simply fell in line as another conquered slice of ass past our savior. The last grapheme worth mentioning was Yuuki, who just survived the Harem God'due south clutches by succumbing to AIDs. Introduced in episode nineteen, we're only given 5 episodes to requite a fuck... This is a text book example of forced drama, making Yuuki'due south existence to exist nothing more than than a token sympathy graphic symbol, rather than an actual person. The but good matter to come out of this bandage was Asuna, who finally got more screen time. Despite her "evolution" being brought on by forced drama it was better than having Jesus-kun bask in the limelight. Which in turn fabricated SAO II slightly more than tolerable than the season one trainwreck. Enjoyment: vi/10 Despite its 5 page MLA format filled with issues, I enjoyed SAO Ii for what it was. They tried to develop a few of its characters. They tried to improve the shit story of season 1. And they tried to shine light on someone other than Jesus-kun. Although they failed in spectacular mode, it was still fun watching information technology practise so. Overall: iv/10 SAO II excels in the audiovisual section just once again repeated its past error of having idiotic and stupid characters and story. For those seeking to give SAO redemption with this continuation don't agree your breath as it still remains in cesspool quality territory. However If you're a fan of this series and have yet to watch it then past all ways give it a go, as it does improve some flaws that were credible with season 1.
Nevertheless I tin't say the same for the character designs. If you take a yet shot yous'll realize every character shares the same face, which is beyond lazy... But hey, I guess God really did make everyone in his own image.
Dec 25, 2014
24 of 24 episodes seen
Overall | three |
Story | 2 |
Animation | 6 |
Sound | vii |
Character | 2 |
Enjoyment | ii |
Mod edit: Review my contain spoilers.
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*Sigh... What am I doing with my life? Seriously: What do I take to gain by bashing this prove? I'm certainly not the first one to rip this anime and its inane hype train a new one and I definitely won't be the terminal. Therefore, forcing myself to sit through yet another collection of incompetent pacing, plot points that make no sense what so ever, and an unbearable self-insertion protagonist doesn't actually seem to exist worthwhile, does it? And yet here we are. Goddamn information technology… Ladies and admirer: Information technology's fucking dorsum
Synopsis: After restoring VRMMORPGs to their previous glory past being the total badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Death Gun" incident. This incident is a recent effect in which a mysterious user who goes by the SUPER original name of "Death Gun" somehow managed to impale another user in real life by merely shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at information technology (shockingly), meets a sniper girl named Sinon, and enters a big tournament with the hopes of facing off against the mysterious "Expiry Gun". At present, that plot summary probably makes the reader heighten a few questions, such every bit: "Why is the law department recruiting a random highschooler with a documented history of VRMMORPG-caused psychological trauma?", "Why does Kirito, the man who almost lost his life and witnessed others lose their lives in a video game, doubt so harshly the possibility of decease through amusphere?", or "Why God? Why is in that location a second flavour of SAO?" Well, unsurprisingly, none of those questions will be answered. However, that shaky premise is only the modest offset to a slew of other problems that this testify truly suffers from, and most of them are even worse than the first flavor. Arguably the biggest flaw of the show is that the pacing is PAINFULLY dull. I'm not exaggerating; each episode covers about two sentences worth of plot. For a show that's supposed to be centered around activity, it is astoundingly irksome this time around. It wouldn't be unreasonable for the first four episodes to be condensed into i; then we would be talking. Unfortunately, the show never addresses this issue and smacks us across the confront with filler as it drags itself out for as long as possible. Information technology's unwatchable at times. Another major issue is the fact that the plot no longer has any suspense and provides no reason for the viewer to care about what is happening. In SAO'southward outset arc, we at to the lowest degree had a reason to intendance about what was happening inside the video game because it was life or death; the stakes were high and lives were on the line. In THIS season, notwithstanding, the only driving strength for us to care about the virtual globe no longer exists outside of spurts of laughably forced melodrama. As evidenced past episode ii, the show tries to be theatrical/dramatic in order to convince the audience that what is happening in the game is REALLY important when information technology so obviously is not. I kid you not; in that location is a scene in this episode where a full-grown human being almost has a mental breakdown considering his PH (player hunter) association was losing a fight. …DUDE. It'S A FUCKING GAME. We are forced to listen to Sinon (more on her later) give us a ridiculous, obnoxious speech nigh how logging out and giving up on the battle is "dishonorable", AS SHE IS KILLING AND LOOTING INNOCENT PLAYERS. Yeah, existent sense of "honour" yous got there. This might have worked in the first season when the stakes were legitimately loftier, but when the setting of your story changes drastically, you must accommodate the content accordingly! I mean, it's not like I'one thousand surprised that this bear witness doesn't make any fucking sense what then ever, but I yet have to indicate it out. Overall, this is just an unbearably stupid plot, every bit per usual. Impossible to take seriously. As for the characters… well... what can I say that hasn't already been said nigh Kirito? He is made but to pander to male-ability fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what and then ever, etc. Basically, yous wish you were Kirito. He is made for the purposes of self-insertion, and while people who know anything about storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the evidence'due south popularity. I HATE that this is the kind of grapheme that becomes popular nowadays, but that's part of the reason I am writing this review; if enough people don't complain, it volition continue to happen. Don't even go me started on the laughable ways that they try to become the audience to empathize with him. The only other major characters this season are Sinon and Asuna. Let's offset with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her by describing her devout fear of guns, and I mean DEVOUT. This girl is evidently and then scared of guns that she vomits all over herself just by glancing at a False gun ('cause that's totally conceivable…). At present, you may exist request yourself, "How can someone who is and so irrationally scared of guns exist a top player in a super-realistic VRMMORPG that is obviously multiple steps above the intensity of holding a toy gun in your easily?" Well reader, shut up. This is SAO. Never question information technology again. …In all seriousness though, her entire backstory is merely completely laughable because information technology doesn't make any sense at all. One of the worst portrayals of PTSD I've e'er seen in media. Whatever personality traits she may have been given eventually fade abroad into the same old harem-daughter bullshit at the first sight of Kirito. Valiant endeavour, A-1, at least yous are trying harder, but this character all the same sucks. As for Asuna, you already know the drill. A misogynistic object for Kirito to print and presumably bang. She has an arc dedicated all to herself this flavour, and it'southward the cheesiest thing I've ever seen in my entire life. It'due south like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say annihilation to spoil the villain of the first arc, but oh my god, if you are in demand of a laugh, this prove'due south midseason finale is a must watch. I was literally crying from laughter. That's how stupid SAO's villains are. Maybe worse than season one's. In conclusion… It's fucking SAO. If you liked the first season and were able to somehow overlook its ludicrous amount of flaws, then you volition probably like season two as well. If you actually have standards, recognized how incredibly overrated the first season was, and hated information technology, yous will likewise hate this flavour. To exist off-white though, the show is still well animated and the music is nevertheless great. I'm also willing to acknowledge that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten so popular. Do I recommend this anime? No, not unless you are a young teenaged male, only information technology's not the worst I've seen.
Dec 20, 2014
24 of 24 episodes seen
Overall | 4 |
Story | 0 |
Animation | 0 |
Audio | 0 |
Grapheme | 0 |
Enjoyment | 0 |
It came, almost like if it has been created for ane purpose: polarize the public stance, and yet the aforementioned scenario from dorsum then take place, to be or not to exist.... mediocre? I guess the reply was already given in that first season, I'll simply throw it hither, if nosotros're watching this sequel we already know what to wait, in that location won't be a glorious comeback, we're watching the wrong franchise otherwise, SAO 2 is the same old SAO after all.. and for those who empathize this basic concept, it might be entertaining somehow, I won't hibernate that fact, simply make certain to leave the common sense and critic spirit in the next room before you close the door, that it'southward. SAO Two inherited everything from it's predecessor, especially the bad traits that characterized the first flavour, traits that were a lot more in highlights this time since nosotros had already experienced them, we live for the 2nd time those faults that made infamous the starting time flavour, we could virtually say it's practically a déjà vu. Such traits are numerous, we could generalize and call the amount of the bad traits: The SAO Formula, a pattern of events presented since Aincrad, proposed again in Fairy Dance, and finally in this final installment, Phantom Bullet. Being able to determinate such pattern is not something difficult, nosotros could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review permit's analyze a chip better this concept. Phantom Bullet takes identify a year and half later the SAO incident, Kirito, now living the normal high school life, is approached again by Seijiro Kikuoka, some guy from the Government, who informs him that a series of mysterious murders were happening, where?, patently within another Virtual Game. After the previous fantasy themed arcs, this time we have a characterized cyberpunk environment, a huge breath of fresh air, which provides in the but campus SAO distinguish itself, whiteout declining miserably, the Setting (I'll talk almost this later). Gun Gale Online, the virtual reality game where a mysterious avatar called Expiry Gun seems to have the ability to "kill" the players inside the game. After a remarkable phrase by our protagonist: "There'south no way that someone can be killed within a game!", nigh like if his memories from the SAO incident were erased, he decides to notice the culprit by entering this new earth, Kirito goes to investigate!. This is when The SAO Formula emerge completely, in correspondence like the previous arcs, Kirito is assisted by a new female grapheme, in a new game, in a game where you could dice in the real globe, with an overly pathetic character as villain (Yup, a complete new surroundings!), but leaving aside those utterly obvious facts, the thing I disliked the most was the absence of unproblematic Logic. If in the beginning season were remarkable deus ex machinas and bad adult scenes, in SAO 2 we accept the complete absence of logic reasoning. (Now I'll write some phrases with the interrogation betoken just to emphasize better my indicate of view) Leaving Kirito completely alone during the investigation stage?, Laughing Coffin members that should have been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun'south targets by placing some cops inside their business firm?... no? what about tracing somehow the IP?... for god'southward sake we're already in a future where Virtual Reality exist and the police tin can't really trace a player inside a game? and their only savior is a 17 years old kid?, c'mon!. This season is characterized past Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if there were for the previous season, this time there aren't. And we have withal to talk about how ended Phantom Bullet, the cherry in this block!, the climax... but that would be spoiler and then I won't, I'll simply say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", yous'll understand later on and when you accomplish that role, drop a laugh in my honour. In a similar fashion as the previous arcs, the plot focuses simply on Kirito and the new girl (The SAO Formula in activeness again!), ASSada Shino, while leaving bated the others characters that were in one case important in the previous arcs, reducing their screen time to merely a few scenes. That means we don't get any Asuna or Suguha, already side characters, or how I similar to say: "They became function of Kirito'due south political party", and once they bring together it, the characters loses their personality completely condign a side character, part of Kirito's harem. Unlike the previous season, the characters psyche is analyzed a bit more deeply and the result is... pretty lame. Deportment scenes are replaced with boring dialogues between Kirito and Sinon sharing their experiences with Death and how they dealt with them. Actually I like this kind of approach in the characters simply with Kirito?... God no, information technology doesn't feel right in SAO, it doesn't fit the anime. Cool actions scenes with corking soundtrack fits more the show, but that wasn't delivered, in part. The just affair that won't miss in this sequel, in every scene, is Sinon's compact donkey, we got a picture of it in every possible angle. In this 2nd installment Phantom Bullet isn't the only material adapted from the Light Novel, there's also some arcs we could consider equally fillers just they aren't, they're nowadays in the Calorie-free Novel. Merely from SAO we could look bodily canon material to have that unique air that fillers have, anyway these two arcs are Quotient and Mother's Rosario. While the attempt of Excaliber is to lite the mood before the heavy drama oriented Mother's Rosario, the outcome nosotros go it'due south the exposure of The SAO Formula, yes again. Caliber focuses in Kirito's party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, help Kirito to consummate an ALO Quest. Meanwhile Mother'southward Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed. Like previously commented, SAO II inherited everything from the previous season, as well those things worth to be praised, the Animation, the Setting and Soundtracks. Extremely fluid blitheness followed through the deportment scenes meanwhile -not the best Yuki Kajiura recycled work- harmonized the environment. The Setting is something I really liked from the SAO franchise, it'southward detailed and somehow it drags yous within, Fantasy and Fairy tale similar from the previous arcs and now GGO'south cyberpunk, information technology's notable the effort done to create this, I tip my hat. OPs & EDs singles managed to be catchy but a lot less compared to the previous season, anyway "Backbone" by Haruka Tomatsu is worth an illegal download at least. Overall I wouldn't consider information technology a total waste material of fourth dimension, this show is watchable, I won't say it's a pile of crap or rage about it, I mean, if you're watching SAO Two you already know how this was going to be, so I'll simply express my expected thwarting with a big "Meehhh" and terminate this review right here.
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